Thursday, July 7, 2011

Coca-Cola's green billboard consumes carbon dioxide like so much sugary soda

Sure, we've seen plenty of cool billboard features over the years, from facial recognition to interactive Pong games, but few have managed the dual feat of promoting a popular soft drink and making the world a slightly greener place. All of that fuzzy area you see surrounding the silhouette of the Coke bottle in the above 60 by 60 foot billboard is made up of a number of Fukien tea plants, each of which can soak up around 13 pounds of carbon dioxide per year, for a combined total of 46,800 pounds. The plants are housed in pots made from recycled Coke bottles and are watered via a drip irrigation system. The billboard is the product of a partnership between Coca-Cola Philippines and the World Wildlife Fund. No word on when it might be greening up more skylines around the world. Press release below.

Continue reading Coca-Cola's green billboard consumes carbon dioxide like so much sugary soda

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Source: http://www.engadget.com/2011/07/06/coca-colas-green-billboard-consumes-carbon-dioxide-like-so-much/

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Super Website Directory ? Reasons For Self Improvement

There are a number of ways and numerous reasons for self-improvement. Positive thinking is a very important aspect in attaining success in addition to bringing out your creativity. It is no surprise that a positive attitude wondrously acts as a stress reliever. When you get rid of negative thoughts, you are opening the door to positive results using your subconscious mind.

When you include positive thinking, you are ignoring the negativity and taking control of your life in a positive way. Rejecting pessimism is one of the smartest things you can do to shape and mold the kind of life you wish to live. There are a number of things that are possible when eliminate negativity such as becoming a success magnet, solving problems, attracting wealth and more.

Following this positive paradigm, inevitably your health will improve from it as well. Depression will be nonexistent, you will seldom ever get sick, and your life expectancy will increase.

Goal setting is another imperative step for self-improvement to attract the good things into your life experience. It will involve focusing and planning. Your new and wonderful life isn?t going to miraculously appear out of thin air. You have to work for it and earn it. Develop a clear picture of want you desire and require. This is the method to setting goals. Writing down your ideas enables you to set goals more simply. With a combination of the two, knowing where you are and where you wish to go, you can lead yourself to the life you want to live.

People who choose to ignore goal setting are likely not living a happy and prosperous life. They?re not actually living; just merely existing. Probability determines their lives and this is not the right path to complete happiness and fulfillment. There is nothing worse than losing control of your own destiny and being unable to control the circumstances regarding your life. All your hopes and dreams can come true if you set goals to attain your results. You can successfully run a business or become a millionaire by setting goals and being more resourceful in your everyday life.

You can utilize your subconscious mind for guidance and instinct if you use it the right way. You have the hidden ability to do it. Everyone does. The first step is to learn meditation skills because there are many benefits to gain from it, one of them being the development of intuition.

You can get help in your dreams as you sleep directly from your subconscious mind. It allows you to fix problems and assist you with mind shifting in a positive way. You can live a full and prosperous life everyday based on the guidance you receive.

Resource Box
Start changing your attitude right now ? become a success magnet and be more creative.

Source: http://www.superwebsdirectory.com/reasons-for-self-improvement/

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START THE NEW YEAR WITH COUPON OFFERS FROM SURF CITY SAVINGS ...

THE CITY OF HUNTINGTON BEACH HAS LAUNCHED THIS CITY-WIDE MARKETING PROGRAM DESIGNED TO GIVE BOTH RESIDENTS (AND NON-RESIDENTS) ALONG WITH HB BUSINESSES A BOOST IN THE BIZ! CHECK OUT THE REAL OFFERS FROM CATEGORIES FROM FOOD TO BEAUTY. IT?S AMAZING?.THE PROGRAM IS FUNDED BY THE CITY OF HB, AND OFFERS FREE EXPOSURE TO THOSE PARTICIPATING BUSINESSES. CONGRATS TO CITY COUNCILMAN JOE CARCHIO AND THE REST OF THE COUNCIL FOR SUPPORTING A TRUE WIN-WIN SITUATION!

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Video Rating: 5 / 5

Source: http://daily--deal.info/long-beach/start-the-new-year-with-coupon-offers-from-surf-city-savings/

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Summary Box: Gold, silver rise on Greek debt fears (AP)

PRECIOUS GAINS: Gold and silver rose as questions lingered about efforts to bail out Greece. Investors have been concerned for weeks that the broader European economy could be affected if Greece defaults on its loans. Investors tend to buy precious metals when they anticipate volatility in other financial markets.

MANUFACTURING METALS: Copper, platinum and palladium settled higher after the Commerce Department said factory orders increased 0.8 percent in May.

GRAINS RALLY: Wheat and corn climbed after a sharp drop last week triggered more interest from buyers. Soybeans also rose.

Source: http://us.rd.yahoo.com/dailynews/rss/economy/*http%3A//news.yahoo.com/s/ap/20110705/ap_on_bi_ge/us_commodities_review_summary_box

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Wednesday, July 6, 2011

Review: Game downloads, big fun at a small price (AP)

Video-game publishers seem to believe their audience would rather risk sunburn than have fun in air-conditioned comfort, so you won't find many major new games in stores during the summer. But that doesn't mean there's nothing new out there ? and you don't need to search any further than the online services Xbox Live Arcade and the PlayStation Store.

One studio that's made a big impression in the download-only market is Double Fine Productions, led by industry legend Tim Schafer. Its new release is called "Trenched" (Microsoft, for Xbox 360, $15), and it's a witty mash-up of the third-person shooter and tower defense genres.

You control a "trench," a giant, walking mech that you can deck out with machine guns, cannons, grenade launchers and other weapons. You can also place a limited number of stationary turrets to help defend your territory. You'll need all that to save Western civilization from the Tubes, an electronic menace bent on enslaving humanity.

"Trenched" isn't as silly as Double Fine's previous downloadable titles, "Costume Quest" and "Stacked," though it does have some laugh-out-loud gags. (From a menu describing an olive paint job you can apply to your trench: "This paint is not actually made of olives. Please do not eat it.") On the other hand, the game play is more expertly paced, smoothly ramping up the difficulty as it provides access to more powerful weapons. It's a relatively short campaign, but the ability to join forces with up to three friends online boosts its replay value. Three stars out of four.

In "Half-Minute Hero: Super Mega Neo Climax" (Marvelous Entertainment, for Xbox 360, $10), you have just 30 seconds to stop a madman from unleashing Armageddon. Fail, and you can reset and try again. Succeed, and the credits roll ? until you discover there's another madman waiting in the next town over.

Over the course of more than 60 quests, "Half-Minute Hero" deftly parodies all the cliches and conventions of Japanese role-playing games like "Final Fantasy." As someone who has spent hundreds of hours saving the world, I really got a kick out of saving two or three during a TV commercial break. Three stars.

"Red Johnson's Chronicles" (Lexis Numerique, for PlayStation 3, $13) is less frenetic but still absorbing. It's a detective story laced with brainteasers, much like Nintendo's Professor Layton games, but the mystery is more down-to-earth: Who killed a much-loathed street thug? It's not a particularly surprising or rewarding case, and the end game ? in which you have to answer about 50 multiple-choice questions to build an indictment ? is a drag.

However, during the investigation you have to solve a few dozen puzzles of observation and logic. These challenges are generally clever, and a few are downright diabolical (but fair). "Red Johnson" is an odd beast, mixing noir atmospherics, Soviet-style graphics, a jazzy soundtrack and a protagonist who looks more hipster than gumshoe. But it delivers a satisfying set of puzzles for a good price. Two-and-a-half stars.

"Magic: The Gathering, Duels of the Planeswalkers 2012" (Wizards of the Coast, for Xbox 360 and PS3, $10) may be a mouthful, but it offers a slick introduction to the venerable collectible card game. The object is to wear down your opponent by flinging spells or monsters at him while blocking his counterattacks. There are dozens of card types, with 10 different 60-card decks, and this digital translation does a fine job of teaching you how to play them.

The core campaign pits you against a succession of increasingly tough computerized opponents. You can also invite two other humans to join you in epic three-on-one battles against extra-powerful "Archenemies." Or you can just dive into online one-on-one matches. I haven't played Magic in years, but "Planeswalkers 2012" got me hooked again. Three stars.

___

Online:

http://www.trenchedgame.com/

http://tinyurl.com/3k945go

http://www.red-thegame.com/

http://www.wizards.com/Magic/Digital/DuelsOfThePlaneswalkers.aspx

___

Lou Kesten can be reached at http://twitter.com/lkesten

Source: http://us.rd.yahoo.com/dailynews/rss/videogames/*http%3A//news.yahoo.com/s/ap/20110706/ap_en_ot/us_game_review_downloads

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Ask Blanks! - Business, Sales & Marketing GURU

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Source: http://askblanks.blogspot.com/2011/07/do-not-squander-time-for-that-is-stuff.html

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How computers can cure cultural diabetes | Journal of Technology ...

The networked computer offers an antidote to the junk culture of broadcasting. Why not choose the healthy option?

THINK of those fleeting moments when you look out of an aeroplane window and realise that, regardless of the indignities of commercial air travel, you are flying, higher than a bird, an Icarus safe from the sun. Now think of your laptop, thinner than a manila envelope, or your cellphone nestled in the palm of your hand. Take a moment or two to wonder at those marvels. You are the lucky inheritor of a dream come true.

The second half of the 20th century saw a collection of geniuses, warriors, pacifists, cranks, entrepreneurs and visionaries labour to create a fabulous machine that could function as a typewriter and printing press, studio and theatre, paintbrush and gallery, piano and radio, the mail as well as the mail carrier. Not only did they develop such a device but by the turn of the millennium they had also managed to embed it in a worldwide system accessed by billions of people every day.

The networked computer is an amazing device, the first media machine that serves as the mode of production (you can make stuff), means of distribution (you can upload stuff to the network), site of reception (you can download stuff and interact with it), and locus of praise and critique (you can talk about the stuff you have downloaded or uploaded). The computer is the 21st century?s culture machine.

But for all the reasons there are to celebrate the computer, we must also tread with caution. This is because the networked computer has sparked a secret war between downloading and uploading ? between passive consumption and active creation ? whose outcome will shape our collective future in ways we can only begin to imagine. I call it a secret war for two reasons. First, most people do not realise that there are strong commercial agendas at work to keep them in passive consumption mode. Second, the majority of people who use networked computers to upload are not even aware of the significance of what they are doing.

All animals download, but only a few upload anything besides faeces and their own bodies. Beavers build dams, birds make nests and termites create mounds, yet for the most part, the animal kingdom moves through the world downloading. Humans are unique in their capacity to not only make tools but then turn around and use them to create superfluous material goods ? paintings, sculpture and architecture ? and superfluous experiences ? music, literature, religion and philosophy. Of course, it is precisely these superfluous things that define human culture and ultimately what it is to be human. Downloading and consuming culture requires great skills, but failing to move beyond downloading is to strip oneself of a defining constituent of humanity.

For all the possibilities of our new culture machines, most people are still stuck in download mode. Even after the advent of widespread social media, a pyramid of production remains, with a small number of people uploading material, a slightly larger group commenting on or modifying that content, and a huge percentage remaining content to just consume. One reason for the persistence of this pyramid of production is that for the past half-century, much of the world?s media culture has been defined by a single medium ? television ? and television is defined by downloading.

Television is a one-way spigot gushing into our homes. The hardest task that television asks of anyone is to turn the power off after they have turned it on. The networked computer offers the first chance in 50 years to reverse the flow, to encourage thoughtful downloading and, even more importantly, meaningful uploading.

What counts as meaningful uploading? My definition revolves around the concept of ?stickiness? ? creations and experiences to which others adhere. Tweets about celebrity gaffes are not sticky but rather little Teflon balls of meaninglessness. In contrast, applications like tumblr.com, which allow users to combine pictures, words and other media in creative ways and then share them, have the potential to add stickiness by amusing, entertaining and enlightening others ? and engendering more of the same. The explosion of apps for mobile phones and tablets means that even people with limited programming skills can now create sticky things.

The challenge the computer mounts to television thus bears little similarity to one format being replaced by another in the manner of record players being replaced by CD players. It is far more profound than that, because it can bring about a radical break from the culture of television and a shift from a consumption model to a production model.

This is a historic opportunity. Fifty years of television dominance has given birth to an unhealthy culture. Created like fizzy drinks and burgers by multinational conglomerates, the junk culture of broadcasting has turned us into intellectual diabetics. The cure is now in our collective grasp. It involves controlling and rationing our intake, or downloading, and increasing our levels of activity ? uploading. Not to break it down too much, watching is ingesting is downloading and making is exercising is uploading.

Of course people will still download. Nobody uploads more than a tiny percentage of the culture they consume. But the goal must be to establish a balance between consumption and production. Using the networked computer as a download-only device, or even a download-mainly device, is a wasted opportunity of historic proportions.

Peter Lunenfeld is a professor in the Design Media Arts department at the University of California, Los Angeles. This is adapted from his new book The Secret War Between Downloading and Uploading: Tales of the computer as culture machine (The MIT Press)

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Source: http://journaltec.com/2011/07/05/how-computers-can-cure-cultural-diabetes.html

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